Digital Drawing (FSI-YKD)

Academic year 2024/2025
Supervisor: akad. soch. Josef Sládek, ArtD.  
Supervising institute: ÚK all courses guaranted by this institute
Teaching language: Czech
Aims of the course unit:

The aim of the course is to develop the ability to capture industrial design objects using digital artwork techniques. The course is aimed mainly at mastering the drawing of own inventive designs and studies. A digital artwork based on an individual approach to the subject aims to significantly enhance the creative potential of an industrial designer. The goal is to achieve a level of expression that allows you to quickly and efficiently view your own designs for further processing with 2D and 3D programs.
Digital drawing is one of the techniques used in the design process. Partially replaces traditional drawing techniques (pencil, fix, etc.). In early design phases, it is used to create variant sketches, then as a basis for creating a 3D model and, in some cases, for a full design presentation. The acquisition of digital artwork enhances the designer's abilities and skills as well as qualitatively enhances outputs at all stages of industrial design development.

Learning outcomes and competences:
 
Prerequisites:
 
Course contents:
 
Teaching methods and criteria:
 
Assesment methods and criteria linked to learning outcomes:
 
Controlled participation in lessons:
 
Type of course unit:
    Computer-assisted exercise  13 × 3 hrs. compulsory                  
Course curriculum:
    Computer-assisted exercise Getting acquainted with the content of the subject, the applications used and the hardware equipment (tablets)
Drawing elementary elements, lines, areas and volumes
Drawing of simple geometric objects in digital environment, imaging, perspective, stylization
Theory of light and shadow, basic principles and techniques used to shading objects
Techniques for displaying materials and surfaces, drawing the transparent and reflexive materials
Highlighting methods in digital artwork, compositional rules, effects and filters
Drawing of quick inventive sketches, techniques used to create varied design sketches
Digital industrial product drawing for presentation purposes, basic object geometry, variant views
Realistic representation of the industrial product including the capture of details, material and texture of the surface
Using digital artwork in combination with 3D applications, 3D modeling of 2D sketches
Visualization, design of posters and presentations, technical requirements for outputs
Individual assignment - a separate study by imagination
Literature - fundamental:
1. STUER, Roselien. Sketching. Drawing Techniques for Product Designers. BIS, 2007. ISBN 9789063691714.
2. STUER, Roselien a Koos EISSEN. Sketching: The Basics. 2. BIS Publishers B.V., 2011. ISBN 978-9063692537.
3. HENRY, Kevin. Drawing for Product Designers. 2. Indianapollis: Laurence King, 2013. ISBN 978-1-85669-743-9.
Literature - recommended:
1. ZHANG, Lei. Product Sketchbook. Idea, Process and Refinement. CYPI Press, 2015. ISBN 9781908175687
2. TERMES, Emma, CAMPOS, Cristian, ed. Product Design Sketches. Indianapollis: booQs, 2012. ISBN 978-94-60650-66-6.
3. EISSEN, Koos a Roselien STEUR. Sketching: the basics. 4th print. Amsterdam: BIS Publishers, 2013. ISBN 978-90-6369-253-7.
The study programmes with the given course:
Programme Study form Branch Spec. Final classification   Course-unit credits     Obligation     Level     Year     Semester  
B-PDS-P full-time study --- no specialisation -- GCr 3 Compulsory 1 3 S